Sunday, December 13, 2009

Spike VGA awards part 02

There were two announcements at the Spike VGA event I forgot to comment on last time:

Spec Ops: The Line




Now here's something interesting- a military shooter set in what appears to be a deserted, sand-covered Dubai. According to the developers, the game "challenges players' morality by putting them in the middle of unspeakable situations where unimaginative choices affecting human life must be made."

I'm pretty sure that was supposed to be "unimaginable choices" but whatever. Hopefully it won't fall into the usual gimmicks associated with morality choices in video games, and at least they're doing something interesting, as opposed to the likes of Medal of Honour.

Halo: Reach




I didn't think it was possible for me to be any more apathetic about the Halo series, but Bungie achieved the impossible by focusing on a squad for their prequel and predictably stocking it with the usual walking cliches we've come to expect from FPS games- there's the player-insertion main character, the gruff commander, the black guy (here doubling for the crazy guy), the woman and the hispanic guy. So basically it's Crysis.... IN SPACE.

Is it really that hard to mix things up a little? How about a female commander, or no black guys, or two hispanic guys? Or maybe the main character could be specifically identified as not white. I don't know why developers feel the need to be politically correct with these games- do they actually think people are going to be offended if the team doesn't contain a character of their ethincity?- but that would be one way to do it that would be fresh and original.

No comments:

Post a Comment