Thursday, September 24, 2009

Sony jumps on the Motion Control bandwagon

This is old news, obviously, but now that I'm a proud owner of Sony's obelisk I'm starting to pay a bit more attention to their new motion controller (apparently still called "the Sony motion controller").

Just to get it out of the way: yes, Sony ripped of Nintendo. However, Nintendo really wasted the Wiimote's potential so I think it's about time someone else had a shot with it.

From what I can tell the controller is definitely more sensitive than the traditional wiimote, and seems to be about on the same level as the Wiimotion+. One big worry for me is the apparent lack of any nunchuck-style analog attachement- in fact it doesn't even have a D-pad. I can't think of a single Wii game except Wii Sports Resort and on-rails shooters like House of the Dead that doesn't use the nunchuck that's worth playing. Not including such an option would seem to invite the sort of simplistic shovelware that's been choking the Wii since luanch. On the other hand though a director's cut of Resident Evil 5 is apparently being released that will use the controller, so presumably there must be some sort of equivalent to the nunchuck, even if you just use the SIXAXIS's analog stick with one hand. I'm hoping it's something better than that, though.



As you can see here it even looks quite nice..... apart from the stupid light-bulb at the end of it. The idea of having it flash to simulate a gunshot is kind of neat, but does it have to look like you've got a balloon taped to the end of the controller? Even making it smaller would be better than what it looks like now.

(Natal still looks more exciting, for what it's worth, but as my Xbox 360 will be broken for the forseeable future it's hard to get excited about it).

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